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Jonathan Allard
Portfolio
1/4
Co-developed with two other game jam attendees, the goal of Brave Little Wrecking Ball is to get through wave after wave of baddies and take out the Mother of Mayhem. Spin your character around the screen, flailing your wrecking ball at enemies. You can check out the game Here.
Overview
Brave Little Wrecking Ball (Unity 3d)
Tools
Objective-C, SpriteKit
Duration
2 weeks
Vector Space (Unity 3d)
1/3
8 months
Duration
Unity 3d, Photoshop, C#
Tools
Build up your ship with the modules you find while trying to survive the waves of enemies. You can check out the game Here.
Overview
1 year
Duration
UDK, 3ds Max, UnrealScript
A climbing system that uses a mix of root motion and interpolation to be able to handle various obstacle heights.
Tools
Overview
UDK Climbing System
In progress
Duration
Unity 3d, Photoshop, Blender, C#
Tools
The goal of this project is to create a comedic game that has the feel of a 2d animation but with the interactivity of a game.
Overview
Current Project (Work In Progress)
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